'Metal Dungeon'
By: CapCom
(X-Box / ASIN: B00006ZCDA / SKN: 675011 / Rated 'Teen' / $49.99)
Features:Japanese anime, cyborgs and a world gone to hell is what to expect. Futuristic role-playing game/dungeon crawl through 10 cavernous dungeon levels with a random dungeon generator. Single- and multiplayer options.
Description:Deep within a vast underground weapons complex known as Force Valley, one faction of humans tries to gain the upper hand by creating super-enhanced cyborgs. One of their experimental cyborgs, Magin, escapes and creates an army of enhanced weaponic monsters, turning Force Valley into a Metal Dungeon. Players must assemble their teams to plunge into the depths and root out the monsters.
Verdict:I live in Japan, and since there's about 20 games out for the Xbox here, I picked up this one. I have to say that this is the worst game I've played for the Xbox, and the only one I've traded in. I never trade in games, but this one is something that belongs on pre-PSX hardware. The dungeons are all flat paneled, straight out of Wolfenstein. The fight scenes are slow and repetitive, and get boring after twenty minutes. Characters aren't very interestingly drawn, which isn't too bad, since there are no central characters anyways. The story is non-existent. Even the CGI is ugly. It entertained me for half an hour, and I spent 2000 yen on it, so it scrapes up one star!
Timothy Ian Roller, Japan