'Freelancer'
By: Microsoft
(Windows 95, 98, NT, 2000, Me, XP / ASIN: B000085AHJ / Rated: T / $54.99)
Features:An entire universe open for exploration; the game evolves based on the choices you make.Combines a fully-immersive 3D space-flight system with real-time 3D character interaction. Complete control over buying and selling commodities, accepting missions for hire, and customizing your spacecraft. Dynamic reputation system--the missions you're offered and the technology you have access to all depend on what kind of Freelancer you decide to become. Play cooperatively or competitively over the Internet--bait and ambush pirates, flank trade lanes, and employ tactical complexity beyond the reach of the solo Freelancer.
Description:Set in the outer reaches of the planetary system, Freelancer combines the action of 3-D space combat; the exploration of a dynamic, living universe; and trading in a rich galactic economy, where a player's decisions drive the adventure.
Verdict:Visually, this game is extremely good. The freedom of the plot line will remind you of 'Privateer.' However, once you get into the cockpit, it is not this same. There is no joystick support at all.
If you enjoy first person shooter games, you will probably adapt to the mouse only interface pretty quickly and enjoy the game. However, if you are looking for more of a flight combat sim, you came to the wrong game.
I don't want to be unfair. Everything else about this game is top notch. I just could not get over flying without the joystick and using my programmable buttons. Firing and manuvering was just too cumbersome and I was forced to return the game.
If they ever added joystick support, I would definitely buy it again. In the mean time, I'll stick to my existing sims.
'Speed' Geist